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A Breathtaking Journey. Appealing to Empathy in a Persuasive Mixed-Reality Game

Authors :
Martijn Kors
Gabriele Ferri
Erik D. van der Spek
Cas Ketel
Ben Schouten
Source :
Persuasive Gaming in Context ISBN: 9789048543939
Publication Year :
2021
Publisher :
Amsterdam University Press, 2021.

Abstract

Persuasive games are designed for a variety of objectives, from marketing to healthcare and activism. Some of the more socially aware ones cast players as members of disenfranchised minorities, prompting them to see what they see. In parallel, designers have started to leverage system-immersion to enable players to temporarily feel like another person, to sense what they sense. From these converging perspectives, we hypothesize a stilluncharted space of opportunities at the crossroads of games, empathy, persuasion, and system-immersion. We explored this space by designing A Breathtaking Journey, a mixed-reality game providing a first-person perspective of a refugeeā€™s journey. A qualitative study was conducted to tease out empathy-arousing characteristics, provide insights on empathic experiences, and contribute three design opportunities: visceral engagement, reflective moments, and affective appeals.

Details

ISBN :
978-90-485-4393-9
ISBNs :
9789048543939
Database :
OpenAIRE
Journal :
Persuasive Gaming in Context ISBN: 9789048543939
Accession number :
edsair.doi...........bf513a209d005989e08db30d182c6c44
Full Text :
https://doi.org/10.5117/9789463728805_ch06