Back to Search Start Over

SLuHrG

Authors :
Stéphane Donikian
Frédéric Devillers
Source :
AAMAS
Publication Year :
2003
Publisher :
ACM, 2003.

Abstract

Behavioural animation techniques provide autonomous characters with the ability to react credibly in interactive simulations. The direction of these autonomous agents is inherently complex. Typically, simulations evolve according to reactive and cognitive behaviours of autonomous agents. The free flow of actions makes it difficult to precisely control the happening of desired events. In this paper, we propose a scenario language designed to support direction of semi-autonomous characters. This language offers temporal management and character communication tools. It also allows parallelism between scenarios, and a form of competition for the reservation of characters.

Details

Database :
OpenAIRE
Journal :
Proceedings of the second international joint conference on Autonomous agents and multiagent systems
Accession number :
edsair.doi...........c5b834bd883b8728497f1b916309d380
Full Text :
https://doi.org/10.1145/860575.860751