Back to Search Start Over

Hypergame Theory: A Model for Conflict, Misperception, and Deception

Authors :
Nicholas S. Kovach
Gary B. Lamont
Alan S. Gibson
Source :
Game Theory. 2015:1-20
Publication Year :
2015
Publisher :
Hindawi Limited, 2015.

Abstract

When dealing with conflicts, game theory and decision theory can be used to model the interactions of the decision-makers. To date, game theory and decision theory have received considerable modeling focus, while hypergame theory has not. A metagame, known as a hypergame, occurs when one player does not know or fully understand all the strategies of a game. Hypergame theory extends the advantages of game theory by allowing a player to outmaneuver an opponent and obtaining a more preferred outcome with a higher utility. The ability to outmaneuver an opponent occurs in the hypergame because the different views (perception or deception) of opponents are captured in the model, through the incorporation of information unknown to other players (misperception or intentional deception). The hypergame model more accurately provides solutions for complex theoretic modeling of conflicts than those modeled by game theory and excels where perception or information differences exist between players. This paper explores the current research in hypergame theory and presents a broad overview of the historical literature on hypergame theory.

Details

ISSN :
23146559 and 23566930
Volume :
2015
Database :
OpenAIRE
Journal :
Game Theory
Accession number :
edsair.doi...........fd86302e7145f35ab7ecdae353ca3c6c
Full Text :
https://doi.org/10.1155/2015/570639