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Wearable Sensors and Equipment in VR Games: A Review

Authors :
Tianhua Xie
Chen Zebin
Mingliang Cao
Source :
Transactions on Edutainment XV ISBN: 9783662593509
Publication Year :
2019
Publisher :
Springer Berlin Heidelberg, 2019.

Abstract

Virtual Reality (VR) has been developed dramatically in recent years due to its benefits of providing an engaging and immersive environment. The objective of this study was to collect and critically analyze wearable sensors and equipment used in VR games, aiming at classifying wearable sensors according to the player’s key needs and the characteristics of the VR game. The review is organized according to three perspectives: the player’s needs, the player mode and the functional sensor modularization in a VR game. Our review work is useful for both researchers and educators to develop/integrate wearable sensors and equipment for improving a VR game player’s performance.

Details

ISBN :
978-3-662-59350-9
ISBNs :
9783662593509
Database :
OpenAIRE
Journal :
Transactions on Edutainment XV ISBN: 9783662593509
Accession number :
edsair.doi...........fd927cccc7dc3f4c5185bfc739be499a
Full Text :
https://doi.org/10.1007/978-3-662-59351-6_1