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Crowdsourcing Urban Accessibility

Authors :
Catia Prandi
Valentina Nisi
Paola Salomoni
Marco Roccetti
N. Jardim Nunes
Paolo Bottoni, Tiziana Catarci, Maria De Marsico, Daniela Fogli
Salomoni, P.
Prandi, C.
Roccetti, M.
Nisi, V.
Nunes, N. J.
Source :
CHItaly
Publication Year :
2015
Publisher :
ACM, 2015.

Abstract

This short paper presents some preliminary results (both quantitative and qualitative) gathered from field trials with three different mobile apps that allow walkers to map urban accessibility barriers/facilities, while wandering around. The three apps were designed based on different gamification mechanisms, respectively exploiting: i) intrinsic (i.e., altruistic) motivations, ii) extrinsic motivations expressed in terms of a concrete reward, and iii) extrinsic motivations expressed in terms of fun/entertainment. These preliminary results reveal that the apps designed on the basis of extrinsic motivations are able to drive users to provide a larger amount of contributions. Interesting differences between concrete rewards and fun used as effective means to motivate contributors are discussed.

Details

Database :
OpenAIRE
Journal :
Proceedings of the 11th Biannual Conference on Italian SIGCHI Chapter
Accession number :
edsair.doi.dedup.....035430f6eb7326df5b9d41982afe030f
Full Text :
https://doi.org/10.1145/2808435.2808443