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The use of 3D multi-user virtual environments in computer assisted second language learning: a systematic literature review
- Source :
- International Journal of Learning Technology. 13:249
- Publication Year :
- 2018
- Publisher :
- Inderscience Publishers, 2018.
-
Abstract
- The rapid development of information and communication technologies (ICTs) is influencing the way we learn. 3D multi-user virtual environments (3D MUVEs) are emerging technology that is increasingly used in computer assisted language learning (CALL). Virtual environments are immersive, virtual worlds that could enhance second language learning (SLL). However, due to the novelty of the medium, the field lacks of a complete, systematic literature review that can support or reject the argument that '3D MUVE can enhance SLL'. The aim of this paper is to map this emerging research field. For this purpose, a published method for conducting systematic literature reviews was employed. Using this method, we identified 128 relevant papers. From these, we selected 32 that included case study results and employed general purpose virtual worlds (e.g., Second Life) rather than games (e.g., Warcraft). The results suggest there is evidence of improvement in learning outcomes, communication skills and motivation. In addition, this paper sheds light on areas requiring further research, such as the instructor's role in a 3D MUVE.
- Subjects :
- 060201 languages & linguistics
Emerging technologies
Computer science
Novelty
Collaborative learning
06 humanities and the arts
Language acquisition
Metaverse
Education
Systematic review
Human–computer interaction
Information and Communications Technology
Argument
0602 languages and literature
Subjects
Details
- ISSN :
- 17418119 and 14778386
- Volume :
- 13
- Database :
- OpenAIRE
- Journal :
- International Journal of Learning Technology
- Accession number :
- edsair.doi.dedup.....0cb5bb51278ca6282a2ef1971b52a49a
- Full Text :
- https://doi.org/10.1504/ijlt.2018.10017162