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GANimator:Neural Motion Synthesis from a Single Sequence
- Source :
- ACM Transactions on Graphics, 41 (4)
- Publication Year :
- 2022
- Publisher :
- Association for Computing Machinery, 2022.
-
Abstract
- We present GANimator, a generative model that learns to synthesize novel motions from a single, short motion sequence. GANimator generates motions that resemble the core elements of the original motion, while simultaneously synthesizing novel and diverse movements. Existing data-driven techniques for motion synthesis require a large motion dataset which contains the desired and specific skeletal structure. By contrast, GANimator only requires training on a single motion sequence, enabling novel motion synthesis for a variety of skeletal structures e.g., bipeds, quadropeds, hexapeds, and more. Our framework contains a series of generative and adversarial neural networks, each responsible for generating motions in a specific frame rate. The framework progressively learns to synthesize motion from random noise, enabling hierarchical control over the generated motion content across varying levels of detail. We show a number of applications, including crowd simulation, key-frame editing, style transfer, and interactive control, which all learn from a single input sequence. Code and data for this paper are at https://peizhuoli.github.io/ganimator.<br />ACM Transactions on Graphics, 41 (4)<br />ISSN:0730-0301<br />ISSN:1557-7368
- Subjects :
- motion synthesis
neural motion processing
Subjects
Details
- Language :
- English
- ISSN :
- 07300301 and 15577368
- Database :
- OpenAIRE
- Journal :
- ACM Transactions on Graphics, 41 (4)
- Accession number :
- edsair.doi.dedup.....17a0c7486bc24a6e7ad9780dd4c54be5