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Virtual patients for knowledge sharing and clinical practice training: A gamified approach
Virtual patients for knowledge sharing and clinical practice training: A gamified approach
- Source :
- Lecture Notes in Computer Science ISBN: 9783319402154, GALA
- Publication Year :
- 2016
- Publisher :
- Springer Verlag, 2016.
-
Abstract
- In this paper, we report the experimentation of QUESt, a Web-based tool designed to disseminate case-based knowledge in communities of experts, in the domain of medical training. To this aim, QUESt allowed the teachers of a specialization medical school to create virtual patients in the form of interactive online questionnaires and have students interact with these in a clinical contest. We discuss the results to argue that virtual patients and similar tools can foster the discussion and dissemination of case-oriented medical knowledge if used in lightly gamified initiatives, where participation is more important than winning.
- Subjects :
- Medical knowledge
Knowledge management
Computer science
business.industry
Data Visualization
Knowledge-sharing
Medical training
Computer-assisted web interviewing
Surveys
Case-based knowledge
CONTEST
Online questionnaire
Gamification
Health informatics
Knowledge sharing
Domain (software engineering)
Virtual patients
Virtual patient
Clinical practices
Specialization (logic)
Web-based tools
Surveys, Case-based knowledge, Clinical practices, Knowledge-sharing, Medical knowledge, Medical training, Online questionnaire, Virtual patients, Web-based tools
Virtual Patient
business
Healthcare Informatic
Subjects
Details
- Language :
- English
- ISBN :
- 978-3-319-40215-4
- ISBNs :
- 9783319402154
- Database :
- OpenAIRE
- Journal :
- Lecture Notes in Computer Science ISBN: 9783319402154, GALA
- Accession number :
- edsair.doi.dedup.....263308d63421ae5966b141fb9aa6b2db