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Virtual patients for knowledge sharing and clinical practice training: A gamified approach

Virtual patients for knowledge sharing and clinical practice training: A gamified approach

Authors :
Daniela Fogli
Angela Locoro
Federico Cabitza
Cabitza, F
Fogli, D
Locoro, A
Source :
Lecture Notes in Computer Science ISBN: 9783319402154, GALA
Publication Year :
2016
Publisher :
Springer Verlag, 2016.

Abstract

In this paper, we report the experimentation of QUESt, a Web-based tool designed to disseminate case-based knowledge in communities of experts, in the domain of medical training. To this aim, QUESt allowed the teachers of a specialization medical school to create virtual patients in the form of interactive online questionnaires and have students interact with these in a clinical contest. We discuss the results to argue that virtual patients and similar tools can foster the discussion and dissemination of case-oriented medical knowledge if used in lightly gamified initiatives, where participation is more important than winning.

Details

Language :
English
ISBN :
978-3-319-40215-4
ISBNs :
9783319402154
Database :
OpenAIRE
Journal :
Lecture Notes in Computer Science ISBN: 9783319402154, GALA
Accession number :
edsair.doi.dedup.....263308d63421ae5966b141fb9aa6b2db