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Voxelvideos for Entertainment, Education, and Training

Authors :
Jonny Collins
Holger Regenbrecht
Noel Park
Claudia Ott
Stuart Duncan
Source :
IEEE Access, Vol 9, Pp 68185-68196 (2021)
Publication Year :
2021
Publisher :
Institute of Electrical and Electronics Engineers (IEEE), 2021.

Abstract

Volumetric videos allow for a true three-dimensional experience where users can freely choose their viewing angles and be actually immersed in a video clip. High quality video productions are gaining attention and first volumetric video recordings are commercially provided at select places. Unfortunately, the production process is very time, labour, and technology-resource intensive, which requires specialist hardware, software, and production experts. A “youtube-like” production, distribution, and experience system would be desirable. Here we present an approach which allows for the creation and interactive replay of three-dimensional videoclips using a novel voxel-based platform—voxelvideos. We can show that our voxelvideos experienced in virtual and augmented reality are effective, enjoyable, and perceived as useful. We hope that our approach and findings will encourage researchers, media experts, and hobbyists to experiment with voxelvideos as a new form of affordable media production and experience.

Details

ISSN :
21693536
Volume :
9
Database :
OpenAIRE
Journal :
IEEE Access
Accession number :
edsair.doi.dedup.....30fbc35460e9d3a3f33feafebd355a48
Full Text :
https://doi.org/10.1109/access.2021.3076488