Cite
Computing Good Nash Equilibria in Graphical Games
MLA
Elkind, Edith, et al. Computing Good Nash Equilibria in Graphical Games. Jan. 2007. EBSCOhost, widgets.ebscohost.com/prod/customlink/proxify/proxify.php?count=1&encode=0&proxy=&find_1=&replace_1=&target=https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&scope=site&db=edsair&AN=edsair.doi.dedup.....350deb6d20e9a0196629d33ecf9cbcfc&authtype=sso&custid=ns315887.
APA
Elkind, E., Goldberg, L. A., & Goldberg, P. W. (2007). Computing Good Nash Equilibria in Graphical Games.
Chicago
Elkind, Edith, Leslie Ann Goldberg, and Paul W. Goldberg. 2007. “Computing Good Nash Equilibria in Graphical Games,” January. http://widgets.ebscohost.com/prod/customlink/proxify/proxify.php?count=1&encode=0&proxy=&find_1=&replace_1=&target=https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&scope=site&db=edsair&AN=edsair.doi.dedup.....350deb6d20e9a0196629d33ecf9cbcfc&authtype=sso&custid=ns315887.