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Inclusive Adaptation of Existing Board Games for Gamers with and without Visual Impairments using a Spatial Augmented Reality Framework for Touch Detection and Audio Feedback
- Source :
- Proceedings of the ACM on Human-Computer Interaction, Proceedings of the ACM on Human-Computer Interaction, 2021, 5 (ISS), ⟨10.1145/3488550⟩, Proceedings of the ACM on Human-Computer Interaction, Association for Computing Machinery (ACM), 2021, à paraître
- Publication Year :
- 2021
- Publisher :
- HAL CCSD, 2021.
-
Abstract
- International audience; Board games allow us to share collective entertainment experiences. They entertain because of the interactions between players, physical manipulation of tokens and decision making. Unfortunately, most board games exclude people with visual impairments as they were not initially designed for players with special needs. Through a user-centered design process with an accessible game library and visually impaired players, we observed challenges and solutions in making existing board games accessible through handcrafted solutions (tactile stickers, braille labels, etc.). In a second step, we used Spatial Augmented Reality (SAR), to make existing board games inclusive by adding interactivity (GameARt). In a case study with an existing board game considered as not accessible (Jamaica), we designed an interactive SAR version with touch detection (JamaicAR). We evaluated this prototype in a user study with 5 groups of 3 players each, including sighted, low vision and blind players. All players, independent of visual status, were able to play the Augmented Reality game. Moreover, the game was rated positively by all players regarding attractiveness, play engrossment, enjoyment and social connectivity. Our work shows that Spatial Augmented Reality has the potential to make board games accessible to people with visual impairments when handcrafted adaptations fall short.
- Subjects :
- Attractiveness
Computer Networks and Communications
Computer science
05 social sciences
ComputingMilieux_PERSONALCOMPUTING
020207 software engineering
Special needs
02 engineering and technology
Braille
Human-Computer Interaction
Entertainment
Interactivity
Human–computer interaction
0202 electrical engineering, electronic engineering, information engineering
0501 psychology and cognitive sciences
Augmented reality
Audio feedback
[INFO.INFO-HC]Computer Science [cs]/Human-Computer Interaction [cs.HC]
Adaptation (computer science)
050107 human factors
Social Sciences (miscellaneous)
ComputingMilieux_MISCELLANEOUS
Subjects
Details
- Language :
- English
- ISSN :
- 25730142
- Database :
- OpenAIRE
- Journal :
- Proceedings of the ACM on Human-Computer Interaction, Proceedings of the ACM on Human-Computer Interaction, 2021, 5 (ISS), ⟨10.1145/3488550⟩, Proceedings of the ACM on Human-Computer Interaction, Association for Computing Machinery (ACM), 2021, à paraître
- Accession number :
- edsair.doi.dedup.....3e1b005625d1d5195353de0d848f76c9
- Full Text :
- https://doi.org/10.1145/3488550⟩