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OmniGlobeVR: a collaborative 360° communication system for VR

Authors :
Hideki Koike
Liwei Chan
Theophilus Teo
Zhengqing Li
Li, Zhengqing
Teo, Theophilus
Chan, Liwei
Koike, Hideki
ACM CHI Conference on Human Factors in Computing Systems (CHI) Honolulu, Hi 25-30 April 2020
Source :
CHI Extended Abstracts
Publication Year :
2020
Publisher :
US : ACM, 2020.

Abstract

In this paper, we propose OmniGlobeVR, a novel collaboration tool based on an asymmetric cooperation system that supports communication and cooperation between a VR user (occupant) and multiple non-VR users (designers) across the virtual and physical platform. The OmniGlobeVR allows designer(s) to access the content of a VR space from any point of view using two view modes: 360 degrees first-person mode and third-person mode. Furthermore, a proper interface of a shared gaze awareness cue is designed to enhance communication between the occupant and the designer(s). The system also has a face window feature that allows designer(s) to share their facial expressions and upper body gesture with the occupant in order to exchange and express information in a nonverbal context. Combined together, the OmniGlobeVR allows collaborators between the VR and non-VR platforms to cooperate while allowing designer(s) to easily access physical assets while working synchronously with the occupant in the VR space. Refereed/Peer-reviewed

Details

Language :
English
Database :
OpenAIRE
Journal :
CHI Extended Abstracts
Accession number :
edsair.doi.dedup.....512ca221cf906f82d34f500e8d246fcc