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The Role of Gamification in Participatory Environmental Sensing
- Source :
- CHI
- Publication Year :
- 2018
- Publisher :
- ACM, 2018.
-
Abstract
- Participatory sensing (PS) and citizen science hold promises for a genuinely interactive and inclusive citizen engagement in meaningful and sustained collection of data about social and environmental phenomena. Yet the underlying motivations for public engagement in PS remain still unclear particularly regarding the role of gamification, for which HCI research findings are often inconclusive. This paper reports the findings of an experimental study specifically designed to further understand the effects of gamification on citizen engagement. Our study involved the development and implementation of two versions (gamified and non-gamified) of a mobile application designed to capture lake ice coverage data in the sub-arctic region. Emerging findings indicate a statistically significant effect of gamification on participants' engagement levels in PS. The motivation, approach and results of our study are outlined and implications of the findings for future PS design are reflected. Post-print / Final draft
- Subjects :
- Participatory sensing
business.industry
05 social sciences
020207 software engineering
Coverage data
Citizen journalism
human behavior
02 engineering and technology
Public relations
environmental sensing
Research findings
civic technology
participatory sensing
citizen science
0202 electrical engineering, electronic engineering, information engineering
Citizen science
Environmental sensing
Lake ice
gamification
0501 psychology and cognitive sciences
Sociology
Public engagement
business
050107 human factors
engagement
Subjects
Details
- Database :
- OpenAIRE
- Journal :
- Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems
- Accession number :
- edsair.doi.dedup.....6124d06ffd0898af33009f5453e8abfd