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The Mind-Mirror: See your brain in action in your head using EEG and augmented reality
- Source :
- VR, IEEE Virtual Reality (VR), IEEE Virtual Reality (VR), Mar 2014, Minneapolis, United States, HAL
- Publication Year :
- 2014
- Publisher :
- IEEE, 2014.
-
Abstract
- International audience; Imagine you are facing a mirror, seeing at the same time both your real body and a virtual display of your brain in activity and perfectly superimposed to your real image "inside your real skull". In this paper, we introduce a novel augmented reality paradigm called "Mind-Mirror" which enables the experience of seeing "through your own head", visualizing your brain "in action and in situ". Our approach relies on the use of a semi-transparent mirror positioned in front of a computer screen. A virtual brain is displayed on screen and automatically follows the head movements using an optical face-tracking system. The brain activity is extracted and processed in real-time with the help of an electroencephalography cap (EEG) worn by the user. A rear view is also proposed thanks to an additional webcam recording the rear of the user's head. The use of EEG classification techniques enables to test a Neurofeed- back scenario in which the user can train and progressively learn how to control different mental states, such as "concentrated" versus "relaxed". The results of a user study comparing a standard visualization used in Neurofeedback to our approach showed that the Mind-Mirror could be successfully used and that the participants have particularly appreciated its innovation and originality. We believe that, in addition to applications in Neurofeedback and Brain-Computer Interfaces, the Mind-Mirror could also be used as a novel visualization tool for education, training or entertainment applications.
- Subjects :
- medicine.diagnostic_test
Brain activity and meditation
business.industry
Computer science
[SCCO.NEUR]Cognitive science/Neuroscience
brain-computer interface (BCI)
[INFO.INFO-CV]Computer Science [cs]/Computer Vision and Pattern Recognition [cs.CV]
augmented reality (AR)
Electroencephalography
Real image
[INFO.INFO-GR]Computer Science [cs]/Graphics [cs.GR]
Visualization
Entertainment
Data visualization
medicine
Augmented reality
Computer vision
electroencephalography (EEG)
[INFO.INFO-HC]Computer Science [cs]/Human-Computer Interaction [cs.HC]
Artificial intelligence
Neurofeedback
business
Subjects
Details
- Database :
- OpenAIRE
- Journal :
- 2014 IEEE Virtual Reality (VR)
- Accession number :
- edsair.doi.dedup.....6f1f061a60866f8a7b08b4ac68d98e6d
- Full Text :
- https://doi.org/10.1109/vr.2014.6802047