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Proposed Framework for Combining Gamification Elements with Open Learner Model in a Collaborative e-Learning System for Programming Course

Authors :
Mohd Nizam Osman
Harizah Jasin
Nurzaid Muhd Zain
Mahfudzah Othman
Source :
Journal of Computing Research and Innovation, Vol 2, Iss 4, Pp 48-52 (2018)
Publication Year :
2018
Publisher :
Faculty of Computer and Mathematical Sciences, Universiti Teknologi MARA Perlis, 2018.

Abstract

The main objective of the proposed framework that combines gamification and open learner model is to increase students’ engagement in learning programming via virtual computer environ ment, thus enabling them to learn cooperatively and helps them to increase awareness of their own performance. The framework proposed the development of an e - Learning system that includes gamification elements such as the users’ level and leaderboard to di splay users’ achievements and rewards. Meanwhile, in order to increase students’ awareness of their own milestone in the programming course, the framework also included the Open Learnel Model, which shows the students’ milestones via the skills meters. T his project also proposed the use of Web 2.0 elements such as chat rooms to allow collaboration and group discussions over the Internet.

Details

Language :
English
ISSN :
26008793
Volume :
2
Issue :
4
Database :
OpenAIRE
Journal :
Journal of Computing Research and Innovation
Accession number :
edsair.doi.dedup.....835177eb763c187dc26d22a6f1c7e9e1