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Transfer of complex skill learning from virtual to real rowing
- Source :
- PLoS ONE, Vol 8, Iss 12, p e82145 (2013), PLoS ONE, PLoS ONE, 8 (12)
- Publication Year :
- 2013
- Publisher :
- Public Library of Science (PLoS), 2013.
-
Abstract
- Simulators are commonly used to train complex tasks. In particular, simulators are applied to train dangerous tasks, to save costs, and to investigate the impact of different factors on task performance. However, in most cases, the transfer of simulator training to the real task has not been investigated. Without a proof for successful skill transfer, simulators might not be helpful at all or even counter-productive for learning the real task. In this paper, the skill transfer of complex technical aspects trained on a scull rowing simulator to sculling on water was investigated. We assume if a simulator provides high fidelity rendering of the interactions with the environment even without augmented feedback, training on such a realistic simulator would allow similar skill gains as training in the real environment. These learned skills were expected to transfer to the real environment. Two groups of four recreational rowers participated. One group trained on water, the other group trained on a simulator. Within two weeks, both groups performed four training sessions with the same licensed rowing trainer. The development in performance was assessed by quantitative biomechanical performance measures and by a qualitative video evaluation of an independent, blinded trainer. In general, both groups could improve their performance on water. The used biomechanical measures seem to allow only a limited insight into the rowers' development, while the independent trainer could also rate the rowers' overall impression. The simulator quality and naturalism was confirmed by the participants in a questionnaire. In conclusion, realistic simulator training fostered skill gains to a similar extent as training in the real environment and enabled skill transfer to the real environment. In combination with augmented feedback, simulator training can be further exploited to foster motor learning even to a higher extent, which is subject to future work.<br />PLoS ONE, 8 (12)<br />ISSN:1932-6203
- Subjects :
- Adult
Male
1000 Multidisciplinary
lcsh:R
Video Recording
lcsh:Medicine
610 Medicine & health
1100 General Agricultural and Biological Sciences
Middle Aged
Biomechanical Phenomena
User-Computer Interface
1300 General Biochemistry, Genetics and Molecular Biology
Surveys and Questionnaires
Task Performance and Analysis
Humans
Learning
10046 Balgrist University Hospital, Swiss Spinal Cord Injury Center
Computer Simulation
Female
lcsh:Q
lcsh:Science
Ships
Research Article
Subjects
Details
- Language :
- English
- ISSN :
- 19326203
- Volume :
- 8
- Issue :
- 12
- Database :
- OpenAIRE
- Journal :
- PLoS ONE
- Accession number :
- edsair.doi.dedup.....8fd81533cf545cb75e27b310998a48ba