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DataDancing: An Exploration of the Design Space For Visualisation View Management for 3D Surfaces and Spaces

Authors :
Jiazhou Liu
Barrett Ens
Arnaud Prouzeau
Jim Smiley
Isobel Kara Nixon
Sarah Goodwin
Tim Dwyer
Monash university
Popular interaction with 3d content (Potioc)
Laboratoire Bordelais de Recherche en Informatique (LaBRI)
Université de Bordeaux (UB)-École Nationale Supérieure d'Électronique, Informatique et Radiocommunications de Bordeaux (ENSEIRB)-Centre National de la Recherche Scientifique (CNRS)-Université de Bordeaux (UB)-École Nationale Supérieure d'Électronique, Informatique et Radiocommunications de Bordeaux (ENSEIRB)-Centre National de la Recherche Scientifique (CNRS)-Inria Bordeaux - Sud-Ouest
Institut National de Recherche en Informatique et en Automatique (Inria)-Institut National de Recherche en Informatique et en Automatique (Inria)
Source :
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, CHI 2023-CHI Conference on Human Factors in Computing Systems, CHI 2023-CHI Conference on Human Factors in Computing Systems, Apr 2023, Hamburg, Germany. pp.1-17, ⟨10.1145/3544548.3580827⟩
Publication Year :
2023
Publisher :
HAL CCSD, 2023.

Abstract

International audience; In immersive environments, positioning data visualisations around the user in a wraparound layout has been advocated as advantageous over flat arrangements more typical of traditional screens. However, other than limiting the distance users must walk, there is no clear design rationale behind this common practice, and little research on the impact of wraparound layouts on visualisation tasks. The ability to remember the spatial location of elements of visualisations within the display space is crucial to support visual analytical tasks, especially those that require users to shift their focus or perform comparisons. This ability is influenced by the user's spatial memory but how spatial memory is affected by different display layouts remains unclear. In this paper, we perform two user studies to evaluate the effects of three layouts with varying degrees of curvature around the user (flat-wall, semicircular-wraparound, and circular-wraparound) on a visuo-spatial memory task in a virtual environment. The results show that participants are able to recall spatial patterns with greater accuracy and report more positive subjective ratings using flat than circular-wraparound layouts. While we didn't find any significant performance differences between the flat and semicircular-wraparound layouts, participants overwhelmingly preferred the semicircular-wraparound layout suggesting it is a good compromise between the two extremes of display curvature.visualisation view management, design space exploration, immersive analytics, virtual reality, 3D surfaces and spaces

Details

Language :
English
Database :
OpenAIRE
Journal :
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, CHI 2023-CHI Conference on Human Factors in Computing Systems, CHI 2023-CHI Conference on Human Factors in Computing Systems, Apr 2023, Hamburg, Germany. pp.1-17, ⟨10.1145/3544548.3580827⟩
Accession number :
edsair.doi.dedup.....9bad455718d76f4316f18447feb29fab
Full Text :
https://doi.org/10.1145/3544548.3580827⟩