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Cognitive and Behavioral Correlates of Achievement in a Complex Multi-Player Video Game
- Source :
- Media and communication, Vol. 7, No 4 (2019) P. 198, Media and Communication, Vol 7, Iss 4, Pp 198-212 (2019), Media and Communication, Video Games as Demanding Technologies
- Publication Year :
- 2019
-
Abstract
- Over the past 30 years, a large body of research has accrued demonstrating that video games are capable of placing substantial demands on the human cognitive, emotional, physical, and social processing systems. Within the cognitive realm, playing games belonging to one particular genre, known as the action video game genre, has been consistently linked with demands on a host of cognitive abilities including perception, top-down attention, multitasking, and spatial cognition. More recently, a number of new game genres have emerged that, while different in many ways from “traditional” action games, nonetheless seem likely to load upon similar cognitive processes. One such example is the multiplayer online battle arena genre (MOBA), which involves a mix of action and real-time strategy characteristics. Here, a sample of over 500 players of the MOBA game League of Legends completed a large battery of cognitive tasks. Positive associations were observed between League of Legends performance (quantified by participants’ in-game match-making rating) and a number of cognitive abilities consistent with those observed in the existing action video game literature, including speed of processing and attentional abilities. Together, our results document a rich pattern of cognitive abilities associated with high levels of League of Legends performance and suggest similarities between MOBAs and action video games in terms of their cognitive demands.
- Subjects :
- Elementary cognitive task
cognitive demand
media_common.quotation_subject
League
050105 experimental psychology
ddc:070
lcsh:Communication. Mass media
03 medical and health sciences
0302 clinical medicine
Interactive, electronic Media
ddc:150
Perception
Human multitasking
Psychology
0501 psychology and cognitive sciences
Video game
individual differences
interaktive, elektronische Medien
General Psychology
media_common
News media, journalism, publishing
moba video games
Allgemeine Psychologie
action video games
Communication
05 social sciences
MOBA video games
ComputingMilieux_PERSONALCOMPUTING
Cognition
Spatial cognition
lcsh:P87-96
Action (philosophy)
Psychologie
Publizistische Medien, Journalismus,Verlagswesen
030217 neurology & neurosurgery
Cognitive psychology
Subjects
Details
- Language :
- English
- ISSN :
- 21832439
- Database :
- OpenAIRE
- Journal :
- Media and communication, Vol. 7, No 4 (2019) P. 198, Media and Communication, Vol 7, Iss 4, Pp 198-212 (2019), Media and Communication, Video Games as Demanding Technologies
- Accession number :
- edsair.doi.dedup.....a8c5755f73b6180435b05146e61e663b