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Introducing: The Game Jam License
- Source :
- FDG, Proceedings of The Fourteenth International Conference on the Foundations of Digital Games
- Publication Year :
- 2019
- Publisher :
- arXiv, 2019.
-
Abstract
- Since their inception at the Indie Game Jam1 in 2002, a significant\ud part of game jams has been knowledge sharing and showcasing\ud ideas and work to peers. While various licensing mechanisms have\ud been used for game jams throughout the years, there has never been\ud a licence uniquely designed for artifacts created during a game jam.\ud In this paper, we present to the community the Game Jam License\ud (GJL) which is designed to facilitate that sharing and knowledge\ud transfer, while making sure the original creators retain commercial\ud rights. The Global Game Jam2, since 2009, strives to formalise sharing\ud in a similar manner, by having jammers upload and license their\ud creations under Creative Commons3 Non Commercial Share Alike\ud 3.0 free license. However, the CC family of licenses is not well suited\ud for software. CC is not compatible with most other licenses, and\ud introduces a legal grey area with the division between commercial\ud and non-commercial use. Moreover, open source licences like GPL\ud are well suited for source code, but not for art and design content.\ud Instead the GJL presented in this paper, aims to uphold the original\ud ideas of game jams (sharing and knowledge transfer), while still\ud allowing the original team to hold on to all rights to their creation,\ud without any of the deficiencies of the CC family of licenses.
- Subjects :
- FOS: Computer and information sciences
Source code
Game jam
business.industry
Computer science
media_common.quotation_subject
05 social sciences
050801 communication & media studies
020207 software engineering
02 engineering and technology
Computer security
computer.software_genre
Knowledge sharing
Computer Science - Computers and Society
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0508 media and communications
Software
Computers and Society (cs.CY)
0202 electrical engineering, electronic engineering, information engineering
business
License
Knowledge transfer
computer
Global game
media_common
Subjects
Details
- Database :
- OpenAIRE
- Journal :
- FDG, Proceedings of The Fourteenth International Conference on the Foundations of Digital Games
- Accession number :
- edsair.doi.dedup.....a999e5cb3f779ad0dcc7f8814e260a30
- Full Text :
- https://doi.org/10.48550/arxiv.1908.11459