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Real-Time Control of a Video Game Using Eye Movements and Two Temporal EEG Sensors
- Source :
- Computational Intelligence and Neuroscience, Computational Intelligence and Neuroscience, Vol 2015 (2015)
- Publication Year :
- 2015
-
Abstract
- EEG-controlled gaming applications range widely from strictly medical to completely nonmedical applications. Games can provide not only entertainment but also strong motivation for practicing, thereby achieving better control with rehabilitation system. In this paper we present real-time control of video game with eye movements for asynchronous and noninvasive communication system using two temporal EEG sensors. We used wavelets to detect the instance of eye movement and time-series characteristics to distinguish between six classes of eye movement. A control interface was developed to test the proposed algorithm in real-time experiments with opened and closed eyes. Using visual feedback, a mean classification accuracy of 77.3% was obtained for control with six commands. And a mean classification accuracy of 80.2% was obtained using auditory feedback for control with five commands. The algorithm was then applied for controlling direction and speed of character movement in two-dimensional video game. Results showed that the proposed algorithm had an efficient response speed and timing with a bit rate of 30 bits/min, demonstrating its efficacy and robustness in real-time control.
- Subjects :
- Adult
Male
Article Subject
Eye Movements
General Computer Science
Computer science
General Mathematics
Wavelet Analysis
lcsh:Computer applications to medicine. Medical informatics
lcsh:RC321-571
Young Adult
Computer Systems
Feedback, Sensory
Robustness (computer science)
Real-time Control System
Reaction Time
medicine
Humans
Computer vision
lcsh:Neurosciences. Biological psychiatry. Neuropsychiatry
Video game
Brain–computer interface
Auditory feedback
medicine.diagnostic_test
business.industry
General Neuroscience
Eye movement
Electroencephalography
General Medicine
Electrooculography
Video Games
Asynchronous communication
Brain-Computer Interfaces
lcsh:R858-859.7
Female
Artificial intelligence
business
Algorithms
Psychomotor Performance
Research Article
Subjects
Details
- Language :
- English
- Database :
- OpenAIRE
- Journal :
- Computational Intelligence and Neuroscience
- Accession number :
- edsair.doi.dedup.....b08846a6c593c5c5f4f1026348174f62