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DeProCams: Simultaneous Relighting, Compensation and Shape Reconstruction for Projector-Camera Systems
- Source :
- IEEE Transactions on Visualization and Computer Graphics. 27:2725-2735
- Publication Year :
- 2021
- Publisher :
- Institute of Electrical and Electronics Engineers (IEEE), 2021.
-
Abstract
- Image-based relighting, projector compensation and depth/normal reconstruction are three important tasks of projector-camera systems (ProCams) and spatial augmented reality (SAR). Although they share a similar pipeline of finding projector-camera image mappings, in tradition, they are addressed independently, sometimes with different prerequisites, devices and sampling images. In practice, this may be cumbersome for SAR applications to address them one-by-one. In this paper, we propose a novel end-to-end trainable model named DeProCams to explicitly learn the photometric and geometric mappings of ProCams, and once trained, DeProCams can be applied simultaneously to the three tasks. DeProCams explicitly decomposes the projector-camera image mappings into three subprocesses: shading attributes estimation, rough direct light estimation and photorealistic neural rendering. A particular challenge addressed by DeProCams is occlusion, for which we exploit epipolar constraint and propose a novel differentiable projector direct light mask. Thus, it can be learned end-to-end along with the other modules. Afterwards, to improve convergence, we apply photometric and geometric constraints such that the intermediate results are plausible. In our experiments, DeProCams shows clear advantages over previous arts with promising quality and meanwhile being fully differentiable. Moreover, by solving the three tasks in a unified model, DeProCams waives the need for additional optical devices, radiometric calibrations and structured light.<br />Source code and supplementary material at: https://github.com/BingyaoHuang/DeProCams
- Subjects :
- FOS: Computer and information sciences
Computer science
Computer Vision and Pattern Recognition (cs.CV)
Epipolar geometry
Computer Science - Computer Vision and Pattern Recognition
ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION
02 engineering and technology
Iterative reconstruction
law.invention
Rendering (computer graphics)
Computer Science - Graphics
law
Convergence (routing)
0202 electrical engineering, electronic engineering, information engineering
Computer vision
ComputingMethodologies_COMPUTERGRAPHICS
business.industry
020207 software engineering
Computer Graphics and Computer-Aided Design
Pipeline (software)
Graphics (cs.GR)
Projector
Signal Processing
Augmented reality
Computer Vision and Pattern Recognition
Artificial intelligence
business
Software
Structured light
Subjects
Details
- ISSN :
- 21609306 and 10772626
- Volume :
- 27
- Database :
- OpenAIRE
- Journal :
- IEEE Transactions on Visualization and Computer Graphics
- Accession number :
- edsair.doi.dedup.....c3f1a60245e4ea8f4560e4f8892ab66d
- Full Text :
- https://doi.org/10.1109/tvcg.2021.3067771