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Snap-changes

Authors :
Romaric Pighetti
Ramon Aparicio-Pardo
Savino Dambra
Giuseppe Samela
Anne-Marie Pinna-Déry
Lucile Sassatelli
Marco Winckler
Laboratoire d'Informatique, Signaux, et Systèmes de Sophia-Antipolis (I3S) / Equipe SIGNET
Signal, Images et Systèmes (Laboratoire I3S - SIS)
Laboratoire d'Informatique, Signaux, et Systèmes de Sophia Antipolis (I3S)
Université Nice Sophia Antipolis (... - 2019) (UNS)
COMUE Université Côte d'Azur (2015-2019) (COMUE UCA)-COMUE Université Côte d'Azur (2015-2019) (COMUE UCA)-Centre National de la Recherche Scientifique (CNRS)-Université Côte d'Azur (UCA)-Université Nice Sophia Antipolis (... - 2019) (UNS)
COMUE Université Côte d'Azur (2015-2019) (COMUE UCA)-COMUE Université Côte d'Azur (2015-2019) (COMUE UCA)-Centre National de la Recherche Scientifique (CNRS)-Université Côte d'Azur (UCA)-Laboratoire d'Informatique, Signaux, et Systèmes de Sophia Antipolis (I3S)
COMUE Université Côte d'Azur (2015-2019) (COMUE UCA)-COMUE Université Côte d'Azur (2015-2019) (COMUE UCA)-Centre National de la Recherche Scientifique (CNRS)-Université Côte d'Azur (UCA)
Laboratoire d'Informatique, Signaux, et Systèmes de Sophia-Antipolis (I3S) / Equipe MODALIS
Scalable and Pervasive softwARe and Knowledge Systems (Laboratoire I3S - SPARKS)
Laboratoire d'Informatique, Signaux, et Systèmes de Sophia-Antipolis (I3S) / Equipe RAINBOW
ANR-15-IDEX-0001,UCA JEDI,Idex UCA JEDI(2015)
Source :
AVI, ACM International Conference on Advanced Visual Interfaces, ACM International Conference on Advanced Visual Interfaces, May 2018, Grosseto, Italy, HAL
Publication Year :
2018
Publisher :
ACM, 2018.

Abstract

Cinematic Virtual Reality (VR) has the potential of touching the masses with new exciting experiences, but faces two main hurdles: one is the ability to stream these videos, another is their design and creation. Indeed, rates are much higher and in addition to discomfort and sickness that might arise in fully immersive experience with a headset, users might get lost when exploring a 360° videos and miss main elements required to understand the underlying plot. We take an innovative approach by addressing jointly the creation and streaming problems. We introduce a technique called snap-changes, aimed at directing viewers to points of interest pre-defined by the content producer. We design a VR editing tool and a custom 360° video player, to provide the content creator with the ability to drive the user's attention, and report results from two sets of user experiments that indicate that snap-changes indeed help reduce user's head motion.

Details

Database :
OpenAIRE
Journal :
Proceedings of the 2018 International Conference on Advanced Visual Interfaces
Accession number :
edsair.doi.dedup.....e080b34a602d0adc8b597697c7ce73a2