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Enriching Triangle Mesh Animations with Physically Based Simulation
- Source :
- IEEE transactions on visualization and computer graphics. 23(10)
- Publication Year :
- 2017
-
Abstract
- We present a system to combine arbitrary triangle mesh animations with physically based Finite Element Method (FEM) simulation, enabling control over the combination both in space and time. The input is a triangle mesh animation obtained using any method, such as keyframed animation, character rigging, 3D scanning, or geometric shape modeling. The input may be non-physical, crude or even incomplete. The user provides weights, specified using a minimal user interface, for how much physically based simulation should be allowed to modify the animation in any region of the model, and in time. Our system then computes a physically-based animation that is constrained to the input animation to the amount prescribed by these weights. This permits smoothly turning physics on and off over space and time, making it possible for the output to strictly follow the input, to evolve purely based on physically based simulation, and anything in between. Achieving such results requires a careful combination of several system components. We propose and analyze these components, including proper automatic creation of simulation meshes (even for non-manifold and self-colliding undeformed triangle meshes), converting triangle mesh animations into animations of the simulation mesh, and resolving collisions and self-collisions while following the input.
- Subjects :
- Animation system
Computer science
020207 software engineering
02 engineering and technology
Geometric shape
Animation
01 natural sciences
Computer Graphics and Computer-Aided Design
Finite element method
010101 applied mathematics
Computer graphics
Computer graphics (images)
Signal Processing
Triangle mesh
0202 electrical engineering, electronic engineering, information engineering
Skeletal animation
Polygon mesh
Computer Vision and Pattern Recognition
0101 mathematics
Physically based animation
Software
ComputingMethodologies_COMPUTERGRAPHICS
Subjects
Details
- ISSN :
- 19410506
- Volume :
- 23
- Issue :
- 10
- Database :
- OpenAIRE
- Journal :
- IEEE transactions on visualization and computer graphics
- Accession number :
- edsair.doi.dedup.....e49beee8cccb402ae7989b13a50641ba