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Promoting 21st Century Skills with Game-Based Learning in Interdisciplinary Fisheries Education
- Publication Year :
- 2019
- Publisher :
- University of Odense, Denmark, 2019.
-
Abstract
- This conference paper presents the case of using a combination premade serious games and self-designed games at bachelor and master’s programs at the Norwegian College of Fisheries Science to facilitate the integration of different disciplines and the development of practical skillsets that are necessary for success in the seafood industry after graduation. Furthermore, it explores the preliminary results of student surveys rating their experiences of game based learning in the bachelor in fisheries and aquaculture science program.
- Subjects :
- VDP::Samfunnsvitenskap: 200::Pedagogiske fag: 280::Andre pedagogiske fag: 289
Spillbasert læring / Game based learning
21st century skills
Fiskeriforvaltning / Fisheries Management
Mathematics education
ComputingMilieux_COMPUTERSANDEDUCATION
Game based learning
Sociology
VDP::Social sciences: 200::Education: 280::Other subjects within education: 289
Subjects
Details
- Language :
- English
- Database :
- OpenAIRE
- Accession number :
- edsair.doi.dedup.....e969376bfd1f6c1d0fff39df41257e94