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Game jam
- Source :
- CHI'13 Extended Abstracts on Human Factors in Computing Systems, 3175-3178, STARTPAGE=3175;ENDPAGE=3178;TITLE=CHI'13 Extended Abstracts on Human Factors in Computing Systems
- Publication Year :
- 2013
- Publisher :
- ACM, 2013.
-
Abstract
- Game Jams - energized, fast-paced get-togethers of developers and artists to make digital games - have recently emerged as a way to generate and inspire novel game ideas and new ways of thinking. We intend to introduce the CHI community to this collaborative, fast-paced method of design by holding a game jam with an emphasis on developing novel user inputs as a way to explore HCI and to connect participants from diverse backgrounds. This game jam will introduce a successful model from a related field to the HCI agenda while developing collaborations between the two growing areas.
- Subjects :
- Game jam
Video game development
Rapid prototyping
Computer science
Field (Bourdieu)
ComputingMilieux_PERSONALCOMPUTING
Videogames
Game development
Modélisation et simulation
Systèmes embarqués
Interface homme-machine
Human–computer interaction
Architectures Matérielles
Cryptographie et sécurité
Génie logiciel
Interface design
Subjects
Details
- Language :
- English
- Database :
- OpenAIRE
- Journal :
- CHI'13 Extended Abstracts on Human Factors in Computing Systems, 3175-3178, STARTPAGE=3175;ENDPAGE=3178;TITLE=CHI'13 Extended Abstracts on Human Factors in Computing Systems
- Accession number :
- edsair.doi.dedup.....ed87324e55a30a304cd9722bc780da9f