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Game jam

Authors :
Ben Schouten
Regina Bernhaupt
Cagdas Toprak
Alan Chatham
Florian 'Floyd' Mueller
Menno Deen
Rohit Ashok Khot
Sebastiaan Pijnappel
Centre National de la Recherche Scientifique - CNRS (FRANCE)
Carnegie Mellon University - CMU (USA)
Fontys University of Applied Science (NETHERLANDS)
Institut National Polytechnique de Toulouse - Toulouse INP (FRANCE)
Université Toulouse III - Paul Sabatier - UT3 (FRANCE)
Université Toulouse - Jean Jaurès - UT2J (FRANCE)
Université Toulouse 1 Capitole - UT1 (FRANCE)
Royal Melbourne Institute of Technology - RMIT (AUSTRALIA)
Eindhoven University of Technology - TU/e (NETHERLANDS)
Institut de Recherche en Informatique de Toulouse - IRIT (Toulouse, France)
Systemic Change
Source :
CHI'13 Extended Abstracts on Human Factors in Computing Systems, 3175-3178, STARTPAGE=3175;ENDPAGE=3178;TITLE=CHI'13 Extended Abstracts on Human Factors in Computing Systems
Publication Year :
2013
Publisher :
ACM, 2013.

Abstract

Game Jams - energized, fast-paced get-togethers of developers and artists to make digital games - have recently emerged as a way to generate and inspire novel game ideas and new ways of thinking. We intend to introduce the CHI community to this collaborative, fast-paced method of design by holding a game jam with an emphasis on developing novel user inputs as a way to explore HCI and to connect participants from diverse backgrounds. This game jam will introduce a successful model from a related field to the HCI agenda while developing collaborations between the two growing areas.

Details

Language :
English
Database :
OpenAIRE
Journal :
CHI'13 Extended Abstracts on Human Factors in Computing Systems, 3175-3178, STARTPAGE=3175;ENDPAGE=3178;TITLE=CHI'13 Extended Abstracts on Human Factors in Computing Systems
Accession number :
edsair.doi.dedup.....ed87324e55a30a304cd9722bc780da9f