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Flash-X, a multiphysics simulation software instrument

Authors :
Anshu Dubey
Klaus Weide
Jared O’Neal
Akash Dhruv
Sean Couch
J. Austin Harris
Tom Klosterman
Rajeev Jain
Johann Rudi
Bronson Messer
Michael Pajkos
Jared Carlson
Ran Chu
Mohamed Wahib
Saurabh Chawdhary
Paul M. Ricker
Dongwook Lee
Katie Antypas
Katherine M. Riley
Christopher Daley
Murali Ganapathy
Francis X. Timmes
Dean M. Townsley
Marcos Vanella
John Bachan
Paul M. Rich
Shravan Kumar
Eirik Endeve
W. Raphael Hix
Anthony Mezzacappa
Thomas Papatheodore
Publication Year :
2022
Publisher :
arXiv, 2022.

Abstract

Flash-X is a highly composable multiphysics software system that can be used to simulate physical phenomena in several scientific domains. It derives some of its solvers from FLASH, which was first released in 2000. Flash-X has a new framework that relies on abstractions and asynchronous communications for performance portability across a range of increasingly heterogeneous hardware platforms. Flash-X is meant primarily for solving Eulerian formulations of applications with compressible and/or incompressible reactive flows. It also has a built-in, versatile Lagrangian framework that can be used in many different ways, including implementing tracers, particle-in-cell simulations, and immersed boundary methods.<br />Comment: 16 pages, 5 Figures, published open access in SoftwareX

Details

Database :
OpenAIRE
Accession number :
edsair.doi.dedup.....efea6492d825e9343838e0c9b4516374
Full Text :
https://doi.org/10.48550/arxiv.2208.11630