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BGL: GPU-Efficient GNN Training by Optimizing Graph Data I/O and Preprocessing

Authors :
Liu, Tianfeng
Chen, Yangrui
Li, Dan
Wu, Chuan
Zhu, Yibo
He, Jun
Peng, Yanghua
Chen, Hongzheng
Chen, Hongzhi
Guo, Chuanxiong
Publication Year :
2021
Publisher :
arXiv, 2021.

Abstract

Graph neural networks (GNNs) have extended the success of deep neural networks (DNNs) to non-Euclidean graph data, achieving ground-breaking performance on various tasks such as node classification and graph property prediction. Nonetheless, existing systems are inefficient to train large graphs with billions of nodes and edges with GPUs. The main bottlenecks are the process of preparing data for GPUs - subgraph sampling and feature retrieving. This paper proposes BGL, a distributed GNN training system designed to address the bottlenecks with a few key ideas. First, we propose a dynamic cache engine to minimize feature retrieving traffic. By a co-design of caching policy and the order of sampling, we find a sweet spot of low overhead and high cache hit ratio. Second, we improve the graph partition algorithm to reduce cross-partition communication during subgraph sampling. Finally, careful resource isolation reduces contention between different data preprocessing stages. Extensive experiments on various GNN models and large graph datasets show that BGL significantly outperforms existing GNN training systems by 20.68x on average.<br />Comment: Under Review

Details

Database :
OpenAIRE
Accession number :
edsair.doi.dedup.....fc3ea5588b23197bbfc8872e9ab33125
Full Text :
https://doi.org/10.48550/arxiv.2112.08541