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CARDS: A Mixed-Reality System for Collaborative Learning at School

Authors :
Giraudeau, Philippe
Olry, Alexis
Sol Roo, Joan
Fleck, Stéphanie
Bertolo, David
Vivian, Robin
Hachet, Martin
Popular interaction with 3d content (Potioc)
Laboratoire Bordelais de Recherche en Informatique (LaBRI)
Université de Bordeaux (UB)-Centre National de la Recherche Scientifique (CNRS)-École Nationale Supérieure d'Électronique, Informatique et Radiocommunications de Bordeaux (ENSEIRB)-Université de Bordeaux (UB)-Centre National de la Recherche Scientifique (CNRS)-École Nationale Supérieure d'Électronique, Informatique et Radiocommunications de Bordeaux (ENSEIRB)-Inria Bordeaux - Sud-Ouest
Institut National de Recherche en Informatique et en Automatique (Inria)-Institut National de Recherche en Informatique et en Automatique (Inria)
Université de Bordeaux (UB)
Université de Bordeaux (UB)-Centre National de la Recherche Scientifique (CNRS)-École Nationale Supérieure d'Électronique, Informatique et Radiocommunications de Bordeaux (ENSEIRB)
Psychologie Ergonomique et Sociale pour l'Expérience utilisateurs (PErSEUs)
Université de Lorraine (UL)
Laboratoire de Conception, Optimisation et Modélisation des Systèmes (LCOMS)
This work is part of the e-TAC project financially supported by the Caisse des Dépôts et Consignations as part of the e- FRAN projects.
Source :
ACM ISS’19-ACM International Conference on Interactive Surfaces and Spaces, ACM ISS’19-ACM International Conference on Interactive Surfaces and Spaces, Nov 2019, Daejeon, South Korea. pp.55-64, ⟨10.1145/3343055.3359721⟩
Publication Year :
2019
Publisher :
HAL CCSD, 2019.

Abstract

International audience; Traditional computer systems based on the WIMP paradigm (Window, Icon, Menu, Pointer) have shown potential benefits at school (e.g. for web browsing). On the other hand, they are not well suited as soon as hands-on and collaborative activities are targeted. We present CARDS, a Mixed-Reality system that combines together physical and digital objects in a seamless workspace to foster active and collaborative learning. We describe the design process based on a participatory approach with researchers, teachers, and pupils. We then present and discuss the results of a user study that tends to show that CARDS has a good educational potential for the targeted activities.

Details

Language :
English
Database :
OpenAIRE
Journal :
ACM ISS’19-ACM International Conference on Interactive Surfaces and Spaces, ACM ISS’19-ACM International Conference on Interactive Surfaces and Spaces, Nov 2019, Daejeon, South Korea. pp.55-64, ⟨10.1145/3343055.3359721⟩
Accession number :
edsair.od.......212..2551c287514f1520e4fca8a0ffc225e0
Full Text :
https://doi.org/10.1145/3343055.3359721⟩