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A scalable implementation of the Particle-in-Cell Algorithm on GPU Clusters
- Source :
- Workshop Programming of Heterogeneous Systems in Physics, 05.-07.10.2011, Jena, Deutschland
- Publication Year :
- 2011
-
Abstract
- We present PIConGPU, an implementation of the particle-in-cell algorithm for relativistic laser-plasma interactions. PIConGPU is currently used to simulate laser-wakefield acceleration of electrons as a model for strongly anisotropic many-particle systems. We discuss caveats when porting the particle-in-cell algorithm to GPUs and lessons learned from extending the code from a single-GPU version to a multiple-GPU version.
- Subjects :
- pic
gpu
particle-in-cell
simulation
ComputingMethodologies_COMPUTERGRAPHICS
Subjects
Details
- Language :
- German
- Database :
- OpenAIRE
- Journal :
- Workshop Programming of Heterogeneous Systems in Physics, 05.-07.10.2011, Jena, Deutschland
- Accession number :
- edsair.od......4577..46bbe3861a0fd781a70950593007ec66