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A scalable implementation of the Particle-in-Cell Algorithm on GPU Clusters

Authors :
Bussmann, M.
Burau, H.
Widera, R.
Berninger, F.
Hübl, A.
Kluge, T.
Debus, A.
Schramm, U.
Cowan, T. E.
Schmitt, F.
Hönig, W.
Juckeland, G.
Nagel, W.
Kilian, P.
Ganse, U.
Siegel, S.
Spanier, F.
Ragan-Kelley, B.
Verboncoeur, J.
Source :
Workshop Programming of Heterogeneous Systems in Physics, 05.-07.10.2011, Jena, Deutschland
Publication Year :
2011

Abstract

We present PIConGPU, an implementation of the particle-in-cell algorithm for relativistic laser-plasma interactions. PIConGPU is currently used to simulate laser-wakefield acceleration of electrons as a model for strongly anisotropic many-particle systems. We discuss caveats when porting the particle-in-cell algorithm to GPUs and lessons learned from extending the code from a single-GPU version to a multiple-GPU version.

Details

Language :
German
Database :
OpenAIRE
Journal :
Workshop Programming of Heterogeneous Systems in Physics, 05.-07.10.2011, Jena, Deutschland
Accession number :
edsair.od......4577..46bbe3861a0fd781a70950593007ec66