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[Immunization educational game in general practice waiting rooms. A comparative study]
- Source :
- Sante publique (Vandoeuvre-les-Nancy, France). 27(2)
- Publication Year :
- 2015
-
Abstract
- The general practitioner’s (GP) waiting room is an ideal place to conduct health education actions. The use of tools in GP waiting rooms would appear to be a useful approach, but the available tools are not very efficient. The objective of this study was to study the efficacy of a game compared with two other health education strategies.A comparative study was conducted in two general practices. 212 patients were divided into three groups using a paper-game or a booklet or nothing in the waiting room, before a discussion about immunization with the practitioner. The capacity of the tool to encourage questions about immunization was estimated by the GP at the end of the consultation by a questionnaire.The use of a tool in the waiting room facilitated the discussion between patients and practitioners (34% vs 12%, p0.01). The game induced longer discussions than the booklet (1 minute 32 seconds vs 1 minute 14 seconds, p0.05) without more themes. The game and the booklet had a comparable acceptability.Using a multistep education strategy facilitated discussion between the patient and the practitioner. However, the GP is required to trigger the conversation.
Details
- Language :
- French
- ISSN :
- 09953914
- Volume :
- 27
- Issue :
- 2
- Database :
- OpenAIRE
- Journal :
- Sante publique (Vandoeuvre-les-Nancy, France)
- Accession number :
- edsair.pmid..........14b52cfb10cb1f023b269dc1b8c72061