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Object-Based Audio Rendering
- Publication Year :
- 2017
-
Abstract
- Apparatus and methods are disclosed for performing object-based audio rendering on a plurality of audio objects which define a sound scene, each audio object comprising at least one audio signal and associated metadata. The apparatus comprises: a plurality of renderers each capable of rendering one or more of the audio objects to output rendered audio data; and object adapting means for adapting one or more of the plurality of audio objects for a current reproduction scenario, the object adapting means being configured to send the adapted one or more audio objects to one or more of the plurality of renderers.<br />Comment: This is a transcript of GB Patent Application No: GB1609316.3, filed in the UK by the University of Surrey on 23 May 2016. It describes an intelligent system for customising, personalising and perceptually monitoring the rendering of an object-based audio stream for an arbitrary connected system of loudspeakers to optimize the listening experience as the producer intended. 30 pages, 5 figures
- Subjects :
- Computer Science - Sound
Subjects
Details
- Database :
- arXiv
- Publication Type :
- Report
- Accession number :
- edsarx.1708.07218
- Document Type :
- Working Paper