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Variable Demand and Multi-commodity Flow in Markovian Network Equilibrium
- Publication Year :
- 2019
-
Abstract
- Markovian network equilibrium generalizes the classical Wardrop equilibrium in network games. At a Markovian network equilibrium, each player of the game solves a Markov decision process instead of a shortest path problem. We propose two novel extensions of Markovian network equilibrium by considering 1) variable demand, which offers the players a quitting option, and 2) multi-commodity flow, which allows players to have heterogeneous ending time. We further develop dynamic-programming-based iterative algorithms for the proposed equilibrium problems, together with their arithmetic complexity analysis. Finally, we illustrate our network equilibrium model via a multi-commodity ride-sharing example, and compare the computational efficiency of our algorithms against state-of-the-art optimization software Mosek over extensive numerical experiments.
- Subjects :
- Mathematics - Optimization and Control
Subjects
Details
- Database :
- arXiv
- Publication Type :
- Report
- Accession number :
- edsarx.1901.08731
- Document Type :
- Working Paper