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Efficient 2D Simulation on Moving 3D Surfaces
- Source :
- Computer Graphics Forum, Volume 39, Number 8, 2020
- Publication Year :
- 2020
-
Abstract
- We present a method to simulate fluid flow on evolving surfaces, e.g., an oil film on a water surface. Given an animated surface (e.g., extracted from a particle-based fluid simulation) in three-dimensional space, we add a second simulation on this base animation. In general, we solve a partial differential equation (PDE) on a level set surface obtained from the animated input surface. The properties of the input surface are transferred to a sparse volume data structure that is then used for the simulation. We introduce one-way coupling strategies from input properties to our simulation and we add conservation of mass and momentum to existing methods that solve a PDE in a narrow-band using the Closest Point Method. In this way, we efficiently compute high-resolution 2D simulations on coarse input surfaces. Our approach helps visual effects creators easily integrate a workflow to simulate material flow on evolving surfaces into their existing production pipeline.<br />Comment: Symposium on Computer Animation (SCA) 2020
- Subjects :
- Computer Science - Graphics
I.3.0
Subjects
Details
- Database :
- arXiv
- Journal :
- Computer Graphics Forum, Volume 39, Number 8, 2020
- Publication Type :
- Report
- Accession number :
- edsarx.2009.00408
- Document Type :
- Working Paper
- Full Text :
- https://doi.org/10.1111/cgf.14098