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Efficient 2D Simulation on Moving 3D Surfaces

Authors :
Morgenroth, Dieter
Reinhardt, Stefan
Weiskopf, Daniel
Eberhardt, Bernhard
Source :
Computer Graphics Forum, Volume 39, Number 8, 2020
Publication Year :
2020

Abstract

We present a method to simulate fluid flow on evolving surfaces, e.g., an oil film on a water surface. Given an animated surface (e.g., extracted from a particle-based fluid simulation) in three-dimensional space, we add a second simulation on this base animation. In general, we solve a partial differential equation (PDE) on a level set surface obtained from the animated input surface. The properties of the input surface are transferred to a sparse volume data structure that is then used for the simulation. We introduce one-way coupling strategies from input properties to our simulation and we add conservation of mass and momentum to existing methods that solve a PDE in a narrow-band using the Closest Point Method. In this way, we efficiently compute high-resolution 2D simulations on coarse input surfaces. Our approach helps visual effects creators easily integrate a workflow to simulate material flow on evolving surfaces into their existing production pipeline.<br />Comment: Symposium on Computer Animation (SCA) 2020

Subjects

Subjects :
Computer Science - Graphics
I.3.0

Details

Database :
arXiv
Journal :
Computer Graphics Forum, Volume 39, Number 8, 2020
Publication Type :
Report
Accession number :
edsarx.2009.00408
Document Type :
Working Paper
Full Text :
https://doi.org/10.1111/cgf.14098