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Simulation of Vision-based Tactile Sensors using Physics based Rendering
- Publication Year :
- 2020
-
Abstract
- Tactile sensing has seen a rapid adoption with the advent of vision-based tactile sensors. Vision-based tactile sensors provide high resolution, compact and inexpensive data to perform precise in-hand manipulation and human-robot interaction. However, the simulation of tactile sensors is still a challenge. In this paper, we built the first fully general optical tactile simulation system for a GelSight sensor using physics-based rendering techniques. We propose physically accurate light models and show in-depth analysis of individual components of our simulation pipeline. Our system outperforms previous simulation techniques qualitatively and quantitative on image similarity metrics. Our code and experimental data is open-sourced at https://labs.ri.cmu.edu/robotouch/tactile-optical-simulation/<br />Comment: The paper is accepted in 2021 IEEE International Conference on Robotics and Automation. v3 updates the discussion related to figure 11 v2 incorporates the changes from the reviewers and inverse rendering optimization results
- Subjects :
- Computer Science - Robotics
Computer Science - Graphics
Subjects
Details
- Database :
- arXiv
- Publication Type :
- Report
- Accession number :
- edsarx.2012.13184
- Document Type :
- Working Paper