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Inverse Reinforcement Learning for Strategy Identification

Authors :
Rucker, Mark
Adams, Stephen
Hayes, Roy
Beling, Peter A.
Publication Year :
2021

Abstract

In adversarial environments, one side could gain an advantage by identifying the opponent's strategy. For example, in combat games, if an opponents strategy is identified as overly aggressive, one could lay a trap that exploits the opponent's aggressive nature. However, an opponent's strategy is not always apparent and may need to be estimated from observations of their actions. This paper proposes to use inverse reinforcement learning (IRL) to identify strategies in adversarial environments. Specifically, the contributions of this work are 1) the demonstration of this concept on gaming combat data generated from three pre-defined strategies and 2) the framework for using IRL to achieve strategy identification. The numerical experiments demonstrate that the recovered rewards can be identified using a variety of techniques. In this paper, the recovered reward are visually displayed, clustered using unsupervised learning, and classified using a supervised learner.<br />Comment: The paper has been accepted as a regular paper in IEEE International Conference on Systems, Man, and Cybernetics (SMC), 2021

Details

Database :
arXiv
Publication Type :
Report
Accession number :
edsarx.2108.00293
Document Type :
Working Paper