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GANimator: Neural Motion Synthesis from a Single Sequence
- Publication Year :
- 2022
-
Abstract
- We present GANimator, a generative model that learns to synthesize novel motions from a single, short motion sequence. GANimator generates motions that resemble the core elements of the original motion, while simultaneously synthesizing novel and diverse movements. Existing data-driven techniques for motion synthesis require a large motion dataset which contains the desired and specific skeletal structure. By contrast, GANimator only requires training on a single motion sequence, enabling novel motion synthesis for a variety of skeletal structures e.g., bipeds, quadropeds, hexapeds, and more. Our framework contains a series of generative and adversarial neural networks, each responsible for generating motions in a specific frame rate. The framework progressively learns to synthesize motion from random noise, enabling hierarchical control over the generated motion content across varying levels of detail. We show a number of applications, including crowd simulation, key-frame editing, style transfer, and interactive control, which all learn from a single input sequence. Code and data for this paper are at https://peizhuoli.github.io/ganimator.<br />Comment: SIGGRAPH 2022. Project page: https://peizhuoli.github.io/ganimator/ , Video: https://www.youtube.com/watch?v=OV9VoHMEeyI
Details
- Database :
- arXiv
- Publication Type :
- Report
- Accession number :
- edsarx.2205.02625
- Document Type :
- Working Paper
- Full Text :
- https://doi.org/10.1145/3528223.3530157