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Multi-View Mesh Reconstruction with Neural Deferred Shading

Authors :
Worchel, Markus
Diaz, Rodrigo
Hu, Weiwen
Schreer, Oliver
Feldmann, Ingo
Eisert, Peter
Publication Year :
2022

Abstract

We propose an analysis-by-synthesis method for fast multi-view 3D reconstruction of opaque objects with arbitrary materials and illumination. State-of-the-art methods use both neural surface representations and neural rendering. While flexible, neural surface representations are a significant bottleneck in optimization runtime. Instead, we represent surfaces as triangle meshes and build a differentiable rendering pipeline around triangle rasterization and neural shading. The renderer is used in a gradient descent optimization where both a triangle mesh and a neural shader are jointly optimized to reproduce the multi-view images. We evaluate our method on a public 3D reconstruction dataset and show that it can match the reconstruction accuracy of traditional baselines and neural approaches while surpassing them in optimization runtime. Additionally, we investigate the shader and find that it learns an interpretable representation of appearance, enabling applications such as 3D material editing.<br />Comment: CVPR 2022, project page: https://fraunhoferhhi.github.io/neural-deferred-shading/

Details

Database :
arXiv
Publication Type :
Report
Accession number :
edsarx.2212.04386
Document Type :
Working Paper