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Cooperative Multi-agent Approach for Automated Computer Game Testing
- Publication Year :
- 2024
-
Abstract
- Automated testing of computer games is a challenging problem, especially when lengthy scenarios have to be tested. Automating such a scenario boils down to finding the right sequence of interactions given an abstract description of the scenario. Recent works have shown that an agent-based approach works well for the purpose, e.g. due to agents' reactivity, hence enabling a test agent to immediately react to game events and changing state. Many games nowadays are multi-player. This opens up an interesting possibility to deploy multiple cooperative test agents to test such a game, for example to speed up the execution of multiple testing tasks. This paper offers a cooperative multi-agent testing approach and a study of its performance based on a case study on a 3D game called Lab Recruits.
Details
- Database :
- arXiv
- Publication Type :
- Report
- Accession number :
- edsarx.2405.11347
- Document Type :
- Working Paper