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QRGS – Question Responses Generation via crowdsourcing

Authors :
Pawel Lupkowski
Jonathan Ginzbug
Ewelina Chmurska
Adrianna Płatosz
Aleksandra Kwiecień
Barbara Adamska
Magdalena Szkalej
Source :
Journal of Language Modelling, Vol 12, Iss 1 (2024)
Publication Year :
2024
Publisher :
Institute of Computer Science, Polish Academy of Sciences, 2024.

Abstract

QRGS stands for the Question Responses Generation System. It is an online game-like framework designed for gathering various types of question responses. A QRGS user is asked to read a simple story and impersonate its main character. As the story unfolds the user is confronted with four questions and (s)he is expected to answer these in the way the main character would. In this way, we obtain responses to questions of a desired type. The data gathered via QRGS is a useful supplement to the linguistic data already present in language corpora – especially for languages for which such resources are sparse. As such, it opens the possibility for better understanding of the use of questions in natural language dialogues and analysing the response space of such questions. In this paper, we present the main idea of QRGS and the results of five studies (in Polish and in English) that test the framework. Our discussion addresses issues concerning the efficiency and accuracy of the proposed approach. We also discuss the availability of the QRGS and its potential future improvements.

Details

Language :
English
ISSN :
2299856X and 22998470
Volume :
12
Issue :
1
Database :
Directory of Open Access Journals
Journal :
Journal of Language Modelling
Publication Type :
Academic Journal
Accession number :
edsdoj.6fa79a97e60a467f9ea8cc6815762bd5
Document Type :
article