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RADAR SIMULATION USING GPU-BASED TEXTURE MAPPING

Authors :
Nguyễn Trung Kiên
Trương Khánh Nghĩa
Nguyễn Thị Lan
Source :
Tạp chí Khoa học Đại học Đà Lạt, Vol 7, Iss 2, Pp 153-164 (2017)
Publication Year :
2017
Publisher :
Dalat University, 2017.

Abstract

Radar is widely used and integrated in many different kinds of weapons and equipment. During the design and development of a radar-based training system, the simulated operation of radar screen is really important. However, this work is complicated with heavy computation. Thus, this paper proposed a GPU-based method to simulate the contents and effects of a working radar screen. Most of the computation is performed in GPU so that the radar simulation can be run in real time and it can be integrated in a larger simulation system.

Details

Language :
English, Vietnamese
ISSN :
0866787X
Volume :
7
Issue :
2
Database :
Directory of Open Access Journals
Journal :
Tạp chí Khoa học Đại học Đà Lạt
Publication Type :
Academic Journal
Accession number :
edsdoj.ba0d41c4343e4b9eae1cf746c0e651cf
Document Type :
article
Full Text :
https://doi.org/10.37569/DalatUniversity.7.2.235(2017)