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Construct Validity of a Serious Game for Laparoscopic Skills Training: Validation Study

Authors :
IJgosse, Wouter
van Goor, Harry
Rosman, Camiel
Luursema, Jan-Maarten
Source :
JMIR Serious Games, Vol 8, Iss 2, p e17222 (2020)
Publication Year :
2020
Publisher :
JMIR Publications, 2020.

Abstract

BackgroundSurgical residents underutilize opportunities for traditional laparoscopic simulation training. Serious gaming may increase residents’ motivation to practice laparoscopic skills. However, little is known about the effectiveness of serious gaming for laparoscopic skills training. ObjectiveThe aim of this study was to establish construct validity for the laparoscopic serious game Underground. MethodsAll study participants completed 2 levels of Underground. Performance for 2 novel variables (time and error) was compared between novices (n=65, prior experience 100 laparoscopic procedures) using analysis of covariance. We corrected for gender and video game experience. ResultsControlling for gender and video game experience, the effects of prior laparoscopic experience on the time variable differed significantly (F2,106=4.77, P=.01). Both experts and intermediates outperformed novices in terms of task completion speed; experts did not outperform intermediates. A similar trend was seen for the rate of gameplay errors. Both gender (F1,106=14.42, P

Details

Language :
English
ISSN :
22919279
Volume :
8
Issue :
2
Database :
Directory of Open Access Journals
Journal :
JMIR Serious Games
Publication Type :
Academic Journal
Accession number :
edsdoj.f1b3eaa0f465477fb96ccea44a9e066f
Document Type :
article
Full Text :
https://doi.org/10.2196/17222