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CRYENGINE Game Development Blueprints : Perfect the Art of Creating CRYENGINE Games Through Exciting, Hands-on Game Development Projects

Authors :
Sam Howels
Richard G Marcoux
Riham Mohamed F Aly Aly Toulan
Samuel Howels
Chris Goodswen
Riham Toulan
Richard Marcoux III
Sam Howels
Richard G Marcoux
Riham Mohamed F Aly Aly Toulan
Samuel Howels
Chris Goodswen
Riham Toulan
Richard Marcoux III
Publication Year :
2015

Abstract

Perfect the art of creating CRYENGINE games through exciting, hands-on game development projectsKey FeaturesBook DescriptionWhat you will learnCreate a CRYENGINE game from scratch with the Game Starter-kit Add custom methods to allow the player/AI to use a weapon Create complete -start and -end game menus using Scaleform and C++ Discover how to use highpoly modeling workflow and techniques within the pipeline for the SDK to use Use the Crytiff exporter from Photoshop Export the CHR-the format the engine needs to read the skeleton Integrate the character in the engine using the character tool Better understand the rules to create and author skeletons to rig characters designed for CRYENGINE Debug common setup issues that might appear during production with useful toolsWho this book is forThis book is intended for CRYENGINE game developers, wanting to develop their skills with the help of industry experts. A good knowledge level and understanding of CRYENGINE is assumed, to allow efficient programming of core elements and applications.

Details

Language :
English
ISBNs :
9781784399870 and 9781784390105
Database :
eBook Index
Journal :
CRYENGINE Game Development Blueprints : Perfect the Art of Creating CRYENGINE Games Through Exciting, Hands-on Game Development Projects
Publication Type :
eBook
Accession number :
1058310