Cite
Virtual and Augmented Reality, Simulation and Serious Games for Education
MLA
Yiyu Cai, et al. Virtual and Augmented Reality, Simulation and Serious Games for Education. Springer, 2021. EBSCOhost, widgets.ebscohost.com/prod/customlink/proxify/proxify.php?count=1&encode=0&proxy=&find_1=&replace_1=&target=https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&scope=site&db=edsebk&AN=2997647&authtype=sso&custid=ns315887.
APA
Yiyu Cai, Wouter van Joolingen, & Koen Veermans. (2021). Virtual and Augmented Reality, Simulation and Serious Games for Education. Springer.
Chicago
Yiyu Cai, Wouter van Joolingen, and Koen Veermans. 2021. Virtual and Augmented Reality, Simulation and Serious Games for Education. Gaming Media and Social Effects. Singapore: Springer. http://widgets.ebscohost.com/prod/customlink/proxify/proxify.php?count=1&encode=0&proxy=&find_1=&replace_1=&target=https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&scope=site&db=edsebk&AN=2997647&authtype=sso&custid=ns315887.