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A Game-Theoretic Approach to Routing under Adversarial Conditions

Authors :
Gross, James
Radmacher, Frank
Thomas, Wolfgang
Gross, James
Radmacher, Frank
Thomas, Wolfgang
Publication Year :
2010

Abstract

We present a game-theoretic framework for modeling and solving routing problems in dynamically changing networks. The model covers the aspects of reactivity and non-termination, and it is motivated by quality-of-service provisioning in cognitive radio networks where data transmissions are interfered by primary systems. More precisely, we propose an infinite two-player game where a routing agent has to deliver network packets to their destinations while an adversary produces demands by generating packets and blocking connections. We obtain results on the status of basic problems, by showing principal limitations to solvability of routing requirements and singling out cases with algorithmic solutions.<br />QC 20140102

Details

Database :
OAIster
Notes :
application/pdf, English
Publication Type :
Electronic Resource
Accession number :
edsoai.on1234416433
Document Type :
Electronic Resource
Full Text :
https://doi.org/10.1007.978-3-642-15240-5_26