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A Roadmap to Gamify Programming Education

Authors :
Jakub Swacha and Ricardo Queirós and José Carlos Paiva and José Paulo Leal and Sokol Kosta and Raffaele Montella
Swacha, Jakub
Queirós, Ricardo
Paiva, José Carlos
Leal, José Paulo
Kosta, Sokol
Montella, Raffaele
Jakub Swacha and Ricardo Queirós and José Carlos Paiva and José Paulo Leal and Sokol Kosta and Raffaele Montella
Swacha, Jakub
Queirós, Ricardo
Paiva, José Carlos
Leal, José Paulo
Kosta, Sokol
Montella, Raffaele
Publication Year :
2020

Abstract

Learning programming relies on practicing it which is often hampered by the barrier of difficulty. The combined use of automated assessment, which provides fast feedback to the students experimenting with their code, and gamification, which provides additional motivation for the students to intensify their learning effort, can help pass the barrier of difficulty in learning programming. In such environment, students keep receiving the relevant feedback no matter how many times they try (thanks to automated assessment), and their engagement is retained (thanks to gamification). While there is a number of open software and programming exercise collections supporting automated assessment, up to this date, there are no available open collections of gamified programming exercises, no open interactive programming learning environment that would support such exercises, and even no open standard for the representation of such exercises so that they could be developed in different educational institutions and shared among them. This gap is addressed by Framework for Gamified Programming Education (FGPE), an international project whose primary objective is to provide necessary prerequisites for the application of gamification to programming education, including a dedicated gamification scheme, a gamified exercise format and exercises conforming to it, software for editing the exercises and an interactive learning environment capable of presenting them to students. This paper presents the FGPE project, its architecture and main components, as well as the results achieved so far.

Details

Database :
OAIster
Notes :
application/pdf, English
Publication Type :
Electronic Resource
Accession number :
edsoai.on1358727361
Document Type :
Electronic Resource
Full Text :
https://doi.org/10.4230.OASIcs.ICPEC.2020.26