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Pushing Blocks via Checkable Gadgets: PSPACE-Completeness of Push-1F and Block/Box Dude

Authors :
Joshua Ani and Lily Chung and Erik D. Demaine and Yevhenii Diomidov and Dylan Hendrickson and Jayson Lynch
Ani, Joshua
Chung, Lily
Demaine, Erik D.
Diomidov, Yevhenii
Hendrickson, Dylan
Lynch, Jayson
Joshua Ani and Lily Chung and Erik D. Demaine and Yevhenii Diomidov and Dylan Hendrickson and Jayson Lynch
Ani, Joshua
Chung, Lily
Demaine, Erik D.
Diomidov, Yevhenii
Hendrickson, Dylan
Lynch, Jayson
Publication Year :
2022

Abstract

We prove PSPACE-completeness of the well-studied pushing-block puzzle Push-1F, a theoretical abstraction of many video games (first posed in 1999). We also prove PSPACE-completeness of two versions of the recently studied block-moving puzzle game with gravity, Block Dude - a video game dating back to 1994 - featuring either liftable blocks or pushable blocks. Two of our reductions are built on a new framework for "checkable" gadgets, extending the motion-planning-through-gadgets framework to support gadgets that can be misused, provided those misuses can be detected later.

Details

Database :
OAIster
Notes :
application/pdf, English
Publication Type :
Electronic Resource
Accession number :
edsoai.on1358730849
Document Type :
Electronic Resource
Full Text :
https://doi.org/10.4230.LIPIcs.FUN.2022.3