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A Game Based e-Learning System to Teach Artificial Intelligence in the Computer Sciences Degree
- Source :
-
International Association for Development of the Information Society . 2017. - Publication Year :
- 2017
-
Abstract
- Our students taking the Artificial Intelligence and Knowledge Engineering courses often encounter a large number of problems to solve which are not directly related to the subject to be learned. To solve this problem, we have developed a game based e-learning system. The elected game, that has been implemented as an e-learning system, allows to develop Artificial Intelligence Decision Making Systems of very diverse complexity level. The e-learning system discharges the students of doing work not directly related with the Artificial Intelligence and Knowledge Engineering problems. This way, students can try their development and self-evaluate their progression level. The results obtained after using this e-learning system with the students (during the Artificial Intelligence and Knowledge Engineering course) show a substantial improvement in students' learning outcomes. [The authors thank the Secretariat for Teaching Innovation of the University of Granada for the funding provided for the development of this project. For the complete proceedings, see ED579335.]
Details
- Language :
- English
- Database :
- ERIC
- Journal :
- International Association for Development of the Information Society
- Publication Type :
- Report
- Accession number :
- ED579392
- Document Type :
- Reports - Research<br />Speeches/Meeting Papers