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The Results of Using Open Educational Resources and Virtual Reality in Higher Education
- Source :
-
Association Supporting Computer Users in Education . 2019. - Publication Year :
- 2019
-
Abstract
- Educational technology has exploded at a rapid pace, requiring educational institutions to select the most innovative techniques and platforms to complement instruction. Incorporating the latest technologies such as Open Educational Resources (OER) and Virtual Reality (VR) into curricula have proven to be beneficial in the areas of active engagement and student-centered learning. For instructors of higher education, it is not a matter of "if" the use of technology will increase in the classroom but "how." This paper discusses OER and VR and how these technology resources can be implemented into lesson design through a study conducted at two universities in North Carolina. [For the full proceedings, see ED596991.]
Details
- Language :
- English
- Database :
- ERIC
- Journal :
- Association Supporting Computer Users in Education
- Publication Type :
- Conference
- Accession number :
- ED597116
- Document Type :
- Speeches/Meeting Papers<br />Reports - Descriptive