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Designing for Game-Based Learning: The Effective Integration of Technology to Support Learning
- Source :
-
Journal of Educational Technology Systems . Jun 2015 43(4):389-402. - Publication Year :
- 2015
-
Abstract
- The use of games and game structures in educational contexts is growing in popularity. An increasing number of technologies have been developed to meet the needs of designing a course as a game. This article discussed the design process in game-based learning and reviewed the research on structuring a course with a focus on feedback, goals, and interaction. In addition, we presented the best practices and technologies to support the integration of badges and leaderboards into game-based learning. With the intentional and systematic design of game-based learning, instructors and designers will increase the impact of game attributes and elements on student achievement and motivation. Further investigation of game-based learning attributes and elements is needed to provide detailed knowledge on the compatibility with current technological tools.
Details
- Language :
- English
- ISSN :
- 0047-2395
- Volume :
- 43
- Issue :
- 4
- Database :
- ERIC
- Journal :
- Journal of Educational Technology Systems
- Publication Type :
- Academic Journal
- Accession number :
- EJ1077611
- Document Type :
- Journal Articles<br />Reports - Evaluative
- Full Text :
- https://doi.org/10.1177/0047239515588164