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Make-Believe Play with the Internet of Toys: A Case for Multimodal Playscapes
- Source :
-
British Journal of Educational Technology . Nov 2021 52(6):2100-2117. - Publication Year :
- 2021
-
Abstract
- This study examines whether the Internet of Toys (IoToys) (de)limits children's make-believe play and whether the functionality and manipulatives offered by the IoToys serve as motivational pleasure (tactile, virtual and visual) for children to engage in make-believe play. Combining Piagetian and Vygotskian ideas of play as a unity of cognition and social context, we consider IoToys as a motivational conduit for children's symbolic actions that leads to make-believe play. Qualitative methodology was employed using observations of young children at home when interacting with IoToys (total n = 10 families) from England (n = 5 families) and Australia (n = 5 families). Data showed that children's interaction does not limit the development of their make-believe play as they engage in imitation schemata and create imaginative situations within and beyond the intended pre-programmed functions of the IoToy. To conclude, it is argued that instead of differentiating virtual and physical play, we should (re)think play with multimodal playscape lenses.
Details
- Language :
- English
- ISSN :
- 0007-1013
- Volume :
- 52
- Issue :
- 6
- Database :
- ERIC
- Journal :
- British Journal of Educational Technology
- Publication Type :
- Academic Journal
- Accession number :
- EJ1311655
- Document Type :
- Journal Articles<br />Reports - Research
- Full Text :
- https://doi.org/10.1111/bjet.13110